As any prominent honors show draws close, you'll find a demand to include of new categories to recognize overlooked contributions and satisfy the spirits of enthusiasts dedicated to specific genres.
Another commentator has already made advocating for terror-themed awards. That would rule. So would tabletop games, this being a passionate advocate's mission. But they will have to forgive me when I prioritize because like all dedicated enthusiasts, there's a strong justification for why my demand is the most urgent above others. This is the request: We need an award type for logic-based games.
Organizing Gaming Categories
Categorizing art by genre defies precise measurement; it’s very subjective, and inevitably start arguments resulting in unclear classifications. It's understandable that film award organizations don’t do it. However, it represents a necessary evil in the world of interactive entertainment, which are so diverse they barely qualify a single creative category.
For comprehensive acknowledgment of achievement in video games to gain proper attention, and for games of all stripes to receive proper recognition, specific award classifications remain vital.
Current Gaming Award Categories
Prominent interactive entertainment events presently include classifications covering Action-oriented games, Adventure-action titles, Role-Playing, Combat games, Simulation and strategy titles, and Sports/Racing games. Together, these award types actually cover many game types, making space possible accommodating various experiences.
Not so for puzzle games. No suitable classification appears to put them. Examine these examples from this year’s best games, showing diverse approaches: building puzzles of one title, the pulse-pounding block-matching of another game, and the sweetly sociological logic puzzles from additional release. What category would fit them within current classifications? Nowhere, that’s where.
Acknowledgment Issues
Numerous examples exist of brilliant puzzle games published annually lacking appropriate categories at major award shows, unless they happen to qualify for categories like Handheld titles, Virtual reality experiences, or the extremely competitive small studio competitions.
- One classic puzzle game wasn’t nominated in any category in 2014
- A different innovative game was excluded that year
- Popular arranging title received no acknowledgment recently
- Limited numbers of logic titles scraped into independent or mobile categories
Significance of Puzzle Games
These are often compact experiences, however the design in brain-teasers holds tremendous importance. Iconic mobile puzzle games count as the most-played games worldwide maintaining this status for many years.
The famous puzzle experience competes with popular creative games competing to become most purchased experience; it also contends as greatest title ever. Logic titles represent cornerstones within interactive entertainment, and engaging across multiple categories.
Recommendation and Reasoning
Brain-teasers wouldn't encounter that issue. One could readily select five nominees interesting, varied, worthy titles annually without trouble — or rather, with difficulty, given the need to exclude many worthy titles.
And to reiterate, these represent titles lacking appropriate categories at major gaming awards. Logic title developers function at the hard edge game development, producing among most fundamental forms of the video game form. Comparable to movie stunt professionals, they warrant appreciation. We shouldn't delay decades.